Computer Aided Styling (CAS) – Car Body Design https://www.carbodydesign.com Car Design Resources, News and Tutorials Tue, 16 Dec 2014 00:25:50 +0000 en-US hourly 1 https://wordpress.org/?v=6.1.1 Peter Stevens on the importance of clay models https://www.carbodydesign.com/pub/54080/peter-stevens-on-the-importance-of-clay-models/ https://www.carbodydesign.com/pub/54080/peter-stevens-on-the-importance-of-clay-models/#respond Tue, 16 Dec 2014 00:25:41 +0000 http://www.carbodydesign.com/?post_type=pub&p=54080 Is purely digital modeling the future for the car industry or is the full-size clay model still the best design tool? Traditionally sculptors would use modeling plastcine for making small models or ‘maquettes’ before starting to carve in marble. Carving in stone requires great skill because, not surprisingly, once cut from the block, material cannot […]]]> https://www.carbodydesign.com/pub/54080/peter-stevens-on-the-importance-of-clay-models/feed/ 0 3D Automotive Modeling https://www.carbodydesign.com/pub/20046/3d-automotive-modeling/ https://www.carbodydesign.com/pub/20046/3d-automotive-modeling/#respond Thu, 27 Oct 2011 14:58:38 +0000 http://www.carbodydesign.com/?post_type=pub&p=20046 Note: Link directs to the book preview hosted by Google Books. Master techniques from top automotive designers and world-class game developers with this insider’s guide to designing and modeling 3D vehicles. With techniques demonstrated in 3ds Max, Maya, XSI, and Photoshop, 3D Automotive Modeling starts with a fantastic series of hot concept designs and continues […]]]> https://www.carbodydesign.com/pub/20046/3d-automotive-modeling/feed/ 0 Curvature: the relevant criterion for Class-A surface quality https://www.carbodydesign.com/pub/18467/curvature-the-relevant-criterion-for-class-a-surface-quality/ https://www.carbodydesign.com/pub/18467/curvature-the-relevant-criterion-for-class-a-surface-quality/#respond Fri, 23 Sep 2011 10:46:31 +0000 http://www.carbodydesign.com/?post_type=pub&p=18467 An increasinq number of projects in in the automotive and aeronautical industry include Class-A surface quality as a competitive advantage. Quality control tends to be too subjective, however, as it is usually entrusted to human inspectors. Optical systems are showing qreat a promise with theis high resolution, but the relevance, geometrical correctness and correlation with […]]]> https://www.carbodydesign.com/pub/18467/curvature-the-relevant-criterion-for-class-a-surface-quality/feed/ 0 McLaren mulling 3D holographic displays for faster designing of supercars https://www.carbodydesign.com/pub/10584/mclaren-mulling-3d-holographic-displays-for-faster-designing-of-supercars/ https://www.carbodydesign.com/pub/10584/mclaren-mulling-3d-holographic-displays-for-faster-designing-of-supercars/#respond Tue, 04 Jan 2011 14:47:31 +0000 http://www.carbodydesign.com/?post_type=pub&p=10584 McLaren, the Formula One racing group that is attempting to flex its muscles in road cars, vows to build machines that will leave the likes of Ferrari, Porsche and Aston Martin in the dust. And this requires the company to move faster than its rivals to adopt the latest advancements in computer graphics technology for […]]]> https://www.carbodydesign.com/pub/10584/mclaren-mulling-3d-holographic-displays-for-faster-designing-of-supercars/feed/ 0 Example-Based Conceptual Styling Framework for Automotive Shapes https://www.carbodydesign.com/pub/9815/example-based-conceptual-styling-framework-for-automotive-shapes/ https://www.carbodydesign.com/pub/9815/example-based-conceptual-styling-framework-for-automotive-shapes/#respond Sun, 21 Nov 2010 23:15:28 +0000 http://www.carbodydesign.com/?post_type=pub&p=9815 Conceptual design in the automotive industry is a time-consuming process. Iterations between concept sketches, created with traditional two dimensional methods, and 3D digital representations of a prototype are currently one of the big bottlenecks. In this paper we present a framework for an integrated 2D-3D design environment. The core of the framework is a model […]]]> https://www.carbodydesign.com/pub/9815/example-based-conceptual-styling-framework-for-automotive-shapes/feed/ 0 Digital Styling for Designers: in Prospective Automotive Design https://www.carbodydesign.com/pub/9800/digital-styling-for-designers-in-prospective-automotive-design/ https://www.carbodydesign.com/pub/9800/digital-styling-for-designers-in-prospective-automotive-design/#respond Sun, 21 Nov 2010 22:52:19 +0000 http://www.carbodydesign.com/?post_type=pub&p=9800 Although a great part of the new-product development process in automotive industry is already digitalized to some degree, the level of digitalization of the styling process is not so high particularly in view of concurrent engineering. This paper is (1) to investigate the state-of-the-art of computer-aided styling (CAS), (2) to propose desirable CAS guidelines reflecting […]]]> https://www.carbodydesign.com/pub/9800/digital-styling-for-designers-in-prospective-automotive-design/feed/ 0 Effects of Design Features on Automobile Styling Perceptions https://www.carbodydesign.com/pub/9789/effects-of-design-features-on-automobile-styling-perceptions/ https://www.carbodydesign.com/pub/9789/effects-of-design-features-on-automobile-styling-perceptions/#respond Wed, 17 Nov 2010 19:50:36 +0000 http://www.carbodydesign.com/?post_type=pub&p=9789 Design features such as the shape of headlights play an important role in defining the characteristic of an automobile. In this paper, we developed a method for investigating the effects of design features on the perception of automobile designs, by combining a new computer tool for fast and realistic visualization of different feature compositions in […]]]> https://www.carbodydesign.com/pub/9789/effects-of-design-features-on-automobile-styling-perceptions/feed/ 0 Pen-based Styling Design of 3D Geometry Using Concept Sketches and Template Models https://www.carbodydesign.com/pub/9779/pen-based-styling-design-of-3d-geometry-using-concept-sketches-and-template-models/ https://www.carbodydesign.com/pub/9779/pen-based-styling-design-of-3d-geometry-using-concept-sketches-and-template-models/#respond Tue, 16 Nov 2010 19:28:56 +0000 http://www.carbodydesign.com/?post_type=pub&p=9779 This paper describes a new approach to industrial styling design that combines the advantages of pen-based sketching with concepts from variational design to facilitate rapid and fluid development of 3D geometry. The approach is particularly useful for designing products that are primarily stylistic variations of existing ones. The input to the system is a 2D […]]]> https://www.carbodydesign.com/pub/9779/pen-based-styling-design-of-3d-geometry-using-concept-sketches-and-template-models/feed/ 0 Review: Sketchbook Mobile (iPhone) https://www.carbodydesign.com/pub/4932/review-sketchbook-mobile-iphone/ https://www.carbodydesign.com/pub/4932/review-sketchbook-mobile-iphone/#respond Mon, 25 Jan 2010 20:00:00 +0000 http://www.carbodydesign.com/pub/review-sketchbook-mobile-iphone/ Anyone with an iPhone has probably downloaded one or two (or 8, in my case) sketching apps. Question: What do most of them have in common? Answer: They’re pretty bare-bones and basic, and do little to separate me from sketching on a sticky note. In fact, I haven’t found any real reason to sketch on […]]]> https://www.carbodydesign.com/pub/4932/review-sketchbook-mobile-iphone/feed/ 0 Godzilla: Seamless 2D and 3D sketch environment for reflective and creative design work https://www.carbodydesign.com/pub/4833/godzilla-seamless-2d-and-3d-sketch-environment-for/ https://www.carbodydesign.com/pub/4833/godzilla-seamless-2d-and-3d-sketch-environment-for/#respond Fri, 13 Apr 2007 12:00:00 +0000 http://www.carbodydesign.com/pub/godzilla-seamless-2d-and-3d-sketch-environment-for/ The rapid development of information technology has enabled many systems that support creative work. However, it has gradually become obvious that the latest information systems have a serious drawback in that instead of promoting creative work, they often discourage it or let us stop thinking actively while doing it. In this paper, we begin by […]]]> https://www.carbodydesign.com/pub/4833/godzilla-seamless-2d-and-3d-sketch-environment-for/feed/ 0